This project explores how gaze and gestures could be used to enhance collaboration in Mixed Reality environments. Gaze and gesture provide important cues for face to face collaboration, but it can be difficult to convey those same cues in current teleconferencing systems. However Augmented Reality and Virtual Reality technology can be used to share hand and eyep-tracking information. For example a remote user in VR could have their hands tracked and shared with a local user in AR who can see virtual hands appearing over their workspace showing them what to do. In a similar way eye-tracking technology can be used to share the gaze of a remote helper with a local working to help them perform better on a real world task. Our research has shown that sharing a wide range of different virtual gaze and gesture cues can significantly enhance remote collaboration in Mixed Reality systems.
Project Video(s):Piumsomboon, T., Dey, A., Ens, B., Lee, G., & Billinghurst, M. (2017, October). [POSTER] CoVAR: Mixed-Platform Remote Collaborative Augmented and Virtual Realities System with Shared Collaboration Cues. In 2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct) (pp. 218-219). IEEE.
Huidong Bai, Prasanth Sasikumar, Jing Yang, and Mark Billinghurst. 2020. A User Study on Mixed Reality Remote Collaboration with Eye Gaze and Hand Gesture Sharing. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (CHI ’20). Association for Computing Machinery, New York, NY, USA, 1–13. DOI:https://doi.org/10.1145/3313831.3376550
Jing, A., May, K., Lee, G., & Billinghurst, M. (2021). Eye See What You See: Exploring How Bi-Directional Augmented Reality Gaze Visualisation Influences Co-Located Symmetric Collaboration. Frontiers in Virtual Reality, 2, 79.
Jing, A., Lee, G., & Billinghurst, M. (2022, March). Using Speech to Visualise Shared Gaze Cues in MR Remote Collaboration. In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (pp. 250-259). IEEE.