Workshop on Health & Safety in VR and AR @ IEEE VR’22
As Augmented Reality (AR) and Virtual Reality (VR) are being more widely used in the home and workplace, user health and safety are becoming more important. For example, in VR, simulator sickness is reported by up to 30-40% and for some people, these effects can last for many hours. VR displays can also aggravate common eye conditions, like myopia, or glaucoma, etc. Similarly, there are key health issues associated with AR, such as eye strain from the vergence accommodation conflict common in optical see-through AR systems...
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