I’m currently enrolled in for Msc Computer Science at the University of Genova. I’m an experienced AR/VR developer passionate about creating immersive technologies and cutting-edge simulations. With over five years of experience working with Unity3D and Unreal Engine, I specialize in designing XR applications, games, and metaverse experiences. Currently, I am working on VR simulators, WebXR applications and metaverse environments using advanced tools like Unreal Engine, Unity3D and Oculus. My expertise spans front-end and back-end development, integrating complex APIs into dynamic XR solutions. Previously, I’ve developed serious games for children with special needs, created AR applications for marketing, and built 2D/3D games for both Android and iOS platforms. I’ve also contributed to virtual tour development using Microsoft HoloLens, blending interactive design with practical user experiences.